Difference between revisions of "MinetestWiki:TODO"

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(→‎For the core engine: Remove visual style guideline (page was deleted))
 
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This is a list of things that need to be done on the wiki.
 
This is a list of things that need to be done on the wiki.
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 +
== Categories to watch ==
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 +
* [[:Category:Incomplete|Unfinished articles]]
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* [[:Category:Stub|Articles that need expansion]]
 +
 +
== Delete pages marked for deletion ==
 +
Pages marked with the “[[:Template:delete|delete]]” template are marked for deletion. Delete them (after checking the given reason for deletion). Here's a list: [[:Category:Proposed_for_deletion]]
  
 
== Big, overarching pages ==
 
== Big, overarching pages ==
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:* Make it more main-page-like (see e.g. [http://mediawiki.org the MediaWiki main page])
 
:* Make it more main-page-like (see e.g. [http://mediawiki.org the MediaWiki main page])
  
=== For the lua API ===
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=== For the Lua API ===
  
* [[Lua]]
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* [[Mod]]
:* Create
 
:* Link to a tutorial or so (maybe [[Lua/Tutorial]])
 
:* Talk about some of the benefits
 
:* Talk about the meaning WRT Minetest
 
:* Consider the existing [[Intro]] page
 
* [[Mods]]
 
 
:* Create
 
:* Create
 
:* Link to Lua tutorial and page, talk briefly about Lua
 
:* Link to Lua tutorial and page, talk briefly about Lua
 
:* Link to some examples of good mods. Make sure they don't conflict with our licensing!
 
:* Link to some examples of good mods. Make sure they don't conflict with our licensing!
* [[Global minetest object]]
 
:* Briefly describe [[:Category:Methods|each part]] of the minetest object
 
  
 
=== For the core engine ===
 
=== For the core engine ===
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:* List here things we need to document, how we will document those things, and more.
 
:* List here things we need to document, how we will document those things, and more.
 
:* Maybe use Doxygen-style comments. Yes, do that.
 
:* Maybe use Doxygen-style comments. Yes, do that.
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* [[Translation]]
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:* Talk about how to translate and submit translation patches
  
 
=== For community things ===
 
=== For community things ===
  
* [[How to communicate]]
 
:* Something like a rule set, but nothing official (make that clear)
 
:* Link to [[IRC]], [[Forums]], [[GitHub]]
 
 
* [[GitHub]]
 
* [[GitHub]]
 
:* Explain how we use GitHub.
 
:* Explain how we use GitHub.
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:* Explain how we use Git
 
:* Explain how we use Git
 
:* Mention how to download things, how there are two separate repos, etc.
 
:* Mention how to download things, how there are two separate repos, etc.
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* [[How to start contributing]]
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:* Answer most of the questions below
  
== Littler pages ==
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== Smaller pages ==
  
=== For the lua API ===
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=== For the Lua API ===
  
 
=== For the core engine ===
 
=== For the core engine ===
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=== Potential questions from a new developer ===
 
=== Potential questions from a new developer ===
 
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Moved to [[Project_Overview]]
Technology:
 
:* What 3d engine are you using? What version?
 
:* How are you using voxels in Minetest? Do you render polygons or voxels?
 
:* What rendering techniques should a new developper read about? Maybe from GPU gems / wikipedia or similar materials?
 
:* How many voxels do you have in a block? (ie: what is the resolution)
 
:* How do you manage frustum, culling, drawing back faces, deciding what to draw, etc?
 
:* Is there a classes diagram somewhere so I could understand the role, responsibilities and interactions for each classes and between them? Do you have use cases?
 
 
 
Project Goals:
 
:* I understand that keeping minetest usable by older computers is a project goal. What are the other goals?
 
:* Is there a semi-official fork with more advanced features or the forks are individual efforts?
 
:* As it is the game is very similar to minecraft. Is this project a clone of minecraft? If not, how do you intend to make minetest unique?
 
 
 
How to Contribute:
 
:* What are the most important issues with the code right now?
 
:* Why is it important to fix these issues?
 
:* Is there some particularities with the code that a newcomer need to understand before contributing?
 
:* Is there some parts of the code that need to be recoded or refactorized?
 
:* What parts of the code could be optimized?
 
 
 
Existing discussions
 
:* Can you provide a list of existing discussions about those features so a newcomer could see what has been discussed before:
 
:** Shaders
 
:** Physics
 
:** Typical 3d models
 
:** Can you explain the license more so I can judge wheter library X/texture Y/model Z would be usable in Minetest? (ex: why can't irrklang be used instead of those 3 sound libraries)
 

Latest revision as of 08:02, 21 August 2022

This is a list of things that need to be done on the wiki.

Categories to watch

Delete pages marked for deletion

Pages marked with the “delete” template are marked for deletion. Delete them (after checking the given reason for deletion). Here's a list: Category:Proposed_for_deletion

Big, overarching pages

For the Lua API

  • Create
  • Link to Lua tutorial and page, talk briefly about Lua
  • Link to some examples of good mods. Make sure they don't conflict with our licensing!

For the core engine

  • Maybe move from Core Architecture, I don't know.
  • Talk about general structure, don't get into details or implementations (or code)
  • Link to pages for each component
  • List here things we need to document, how we will document those things, and more.
  • Maybe use Doxygen-style comments. Yes, do that.
  • Talk about how to translate and submit translation patches

For community things

  • Explain how we use GitHub.
  • Mention issues, link to our pages, etc.
  • Explain how we use Git
  • Mention how to download things, how there are two separate repos, etc.
  • Answer most of the questions below

Smaller pages

For the Lua API

For the core engine

For community things

Potential questions from a new developer

Moved to Project_Overview