Difference between revisions of "mg flags"

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(Rewording and a few fixes)
(remove outdated info and point to minetest.conf.example instead)
 
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{{DISPLAYTITLE:mg_flags}}
 
{{DISPLAYTITLE:mg_flags}}
The map generator will generate a world according to the mapgen flags that are set for it.
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The map generator will generate a world according to the mapgen flags that are set for it.<br>
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The general flags are shown below, and each generator may have its own special flags.
  
This is a list of currently supported flags:
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Flags that are not enabled are not modified from the default.
 +
Flags starting with 'no' are used to explicitly disable them.
  
* '''trees''': generate trees
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For more information and possible values please see [https://github.com/minetest/minetest/blob/master/minetest.conf.example minetest.conf.example]
* '''caves''': generate caves
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[[Category:Mapgen]]
* '''v6_biome_blend''': blur out biome edges
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[[Category:Settings and Commands]]
* '''v6_jungles''': generate jungles
 
* '''dungeons''': generate dungeons
 
* '''flat''': make a completely flat map
 
 
 
They are set in minetest.conf before creating a new world.
 
 
 
An example configuration (the default):
 
  mg_flags = trees, caves, v6_biome_blend
 

Latest revision as of 08:27, 25 October 2022

The map generator will generate a world according to the mapgen flags that are set for it.
The general flags are shown below, and each generator may have its own special flags.

Flags that are not enabled are not modified from the default. Flags starting with 'no' are used to explicitly disable them.

For more information and possible values please see minetest.conf.example