Difference between revisions of "mg flags"

From Minetest Developer Wiki
Jump to navigation Jump to search
(Rewording and a few fixes)
Line 1: Line 1:
 
{{DISPLAYTITLE:mg_flags}}
 
{{DISPLAYTITLE:mg_flags}}
The map generator will do things according to the flags.
+
The map generator will generate a world according to the mapgen flags that are set for it.
  
This is a list of currently supported mg_flags settings (in minetest.conf):
+
This is a list of currently supported flags:
  
 
* '''trees''': generate trees
 
* '''trees''': generate trees
Line 9: Line 9:
 
* '''v6_jungles''': generate jungles
 
* '''v6_jungles''': generate jungles
 
* '''dungeons''': generate dungeons
 
* '''dungeons''': generate dungeons
* '''flat'''': make a complete flat map
+
* '''flat''': make a completely flat map
  
This is the default mg_flags setting:
+
They are set in minetest.conf before creating a new world.
 +
 
 +
An example configuration (the default):
 
   mg_flags = trees, caves, v6_biome_blend
 
   mg_flags = trees, caves, v6_biome_blend

Revision as of 15:19, 23 April 2013

The map generator will generate a world according to the mapgen flags that are set for it.

This is a list of currently supported flags:

  • trees: generate trees
  • caves: generate caves
  • v6_biome_blend: blur out biome edges
  • v6_jungles: generate jungles
  • dungeons: generate dungeons
  • flat: make a completely flat map

They are set in minetest.conf before creating a new world.

An example configuration (the default):

 mg_flags = trees, caves, v6_biome_blend