Difference between revisions of "mg flags"
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{{DISPLAYTITLE:mg_flags}} | {{DISPLAYTITLE:mg_flags}} | ||
− | + | The map generator will do things according to the flags. | |
− | * '''trees''' | + | This is a list of currently supported mg_flags settings (in minetest.conf): |
− | * '''caves''' | + | |
− | * '''v6_biome_blend''' | + | * '''trees''': generate trees |
− | * ''' | + | * '''caves''': generate caves |
− | * '''dungeons''' | + | * '''v6_biome_blend''': blur out biome edges |
− | * '''flat''' | + | * '''v6_jungles''': generate jungles |
+ | * '''dungeons''': generate dungeons | ||
+ | * '''flat'''': make a complete flat map | ||
This is the default mg_flags setting: | This is the default mg_flags setting: | ||
mg_flags = trees, caves, v6_biome_blend | mg_flags = trees, caves, v6_biome_blend |
Revision as of 10:56, 23 April 2013
The map generator will do things according to the flags.
This is a list of currently supported mg_flags settings (in minetest.conf):
- trees: generate trees
- caves: generate caves
- v6_biome_blend: blur out biome edges
- v6_jungles: generate jungles
- dungeons: generate dungeons
- flat': make a complete flat map
This is the default mg_flags setting:
mg_flags = trees, caves, v6_biome_blend