Difference between revisions of "Engine"
Jump to navigation
Jump to search
Rubenwardy (talk | contribs) |
Rubenwardy (talk | contribs) |
||
Line 8: | Line 8: | ||
* [[Engine/Basic_data_structures|Basic data structures]] - general data structures. | * [[Engine/Basic_data_structures|Basic data structures]] - general data structures. | ||
* [[Engine/Objects|Objects]] - documentation on active and static objects. | * [[Engine/Objects|Objects]] - documentation on active and static objects. | ||
− | * | + | * Doxygen - For a complete (but often missing comments) reference to code. You'll need to generate this yourself |
* See [[:Category:Core_Engine|all pages on the engine]]. | * See [[:Category:Core_Engine|all pages on the engine]]. | ||
* See [[:Category:Rules_and_Guidelines|Rules and Guidelines]]. | * See [[:Category:Rules_and_Guidelines|Rules and Guidelines]]. |
Revision as of 19:42, 14 February 2021
The engine section and the Core Engine category is for documentation of the Minetest engine, which consists of a C++ core and a Lua builtin script.
This page contains links to useful information.
Useful Resources
- Engine Structure - for an introduction and light reference to the engine's structure. Start here.
- Basic data structures - general data structures.
- Objects - documentation on active and static objects.
- Doxygen - For a complete (but often missing comments) reference to code. You'll need to generate this yourself
- See all pages on the engine.
- See Rules and Guidelines.
How to help improve documentation
- Doxygen: We want to document most or all of Minetest core with Doxygen-style code comments.
- Move stuff from NMPR to Engine Structure, and improve Engine Structure generally.