Difference between revisions of "Engine"
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== Useful Resources == | == Useful Resources == | ||
− | * [[Engine/Structure|Engine Structure]] - for | + | * [[Engine/Structure|Engine Structure]] - for an introduction and light reference to the engine's structure. Start here. |
* [[Engine/Basic_data_structures|Basic data structures]] - general data structures. | * [[Engine/Basic_data_structures|Basic data structures]] - general data structures. | ||
* [[Engine/Objects|Objects]] - documentation on active and static objects. | * [[Engine/Objects|Objects]] - documentation on active and static objects. |
Revision as of 19:42, 18 June 2020
The engine section and core engine category is for documentation of the Minetest engine, which consists of a C++ core and a Lua builtin script.
This page contains links to useful information.
Useful Resources
- Engine Structure - for an introduction and light reference to the engine's structure. Start here.
- Basic data structures - general data structures.
- Objects - documentation on active and static objects.
- Doxygen - For a complete (but often missing comments) reference to code.
How to help improve documentation
We want to document most or all of Minetest core with Doxygen-style code comments.
The usage of doxygen is explained there.
Head over to #minetest-devon IRC, and ask someone there to help you get started with documentation. You'll need to download the project through Git and then make your changes.