Difference between revisions of "mg flags"

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(remove outdated info and point to minetest.conf.example instead)
 
(6 intermediate revisions by 5 users not shown)
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{{DISPLAYTITLE:mg_flags}}
 
{{DISPLAYTITLE:mg_flags}}
The map generator will do things according to the flags.
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The map generator will generate a world according to the mapgen flags that are set for it.<br>
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The general flags are shown below, and each generator may have its own special flags.
  
This is a list of currently supported mg_flags settings (in minetest.conf):
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Flags that are not enabled are not modified from the default.
 +
Flags starting with 'no' are used to explicitly disable them.
  
* '''trees''': generate trees
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For more information and possible values please see [https://github.com/minetest/minetest/blob/master/minetest.conf.example minetest.conf.example]
* '''caves''': generate caves
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[[Category:Mapgen]]
* '''v6_biome_blend''': blur out biome edges
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[[Category:Settings and Commands]]
* '''v6_jungles''': generate jungles
 
* '''dungeons''': generate dungeons
 
* '''flat'''': make a complete flat map
 
 
 
This is the default mg_flags setting:
 
  mg_flags = trees, caves, v6_biome_blend
 

Latest revision as of 08:27, 25 October 2022

The map generator will generate a world according to the mapgen flags that are set for it.
The general flags are shown below, and each generator may have its own special flags.

Flags that are not enabled are not modified from the default. Flags starting with 'no' are used to explicitly disable them.

For more information and possible values please see minetest.conf.example