Difference between revisions of "Development Tools"

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(→‎Mod development: add findtext.lua and updatetext.lua)
(→‎Coding: Add DevToys)
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=== Mods and modpacks ===
 
=== Mods and modpacks ===
==== Coding ====
+
==== Coding and testing ====
 
* [https://forum.minetest.net/viewtopic.php?t=9671 LuaCmd [luacmd&#93;]: <code>luacmd</code> server command which allows you to run a single Lua statement
 
* [https://forum.minetest.net/viewtopic.php?t=9671 LuaCmd [luacmd&#93;]: <code>luacmd</code> server command which allows you to run a single Lua statement
 
* [https://forum.minetest.net/viewtopic.php?t=15759 QA-Block [qa_block&#93;]: Adds a Quality Assurance block which you use to run various checker scripts like listing items with missing description (including your own) and browse the global Lua namespace
 
* [https://forum.minetest.net/viewtopic.php?t=15759 QA-Block [qa_block&#93;]: Adds a Quality Assurance block which you use to run various checker scripts like listing items with missing description (including your own) and browse the global Lua namespace
 +
* [https://forum.minetest.net/viewtopic.php?f=9&t=23802 DevToys]: Modpacks with lots of example nodes (for testing engine features) and a few tools to manipulate nodes
  
 
==== Buildings and schematics ====
 
==== Buildings and schematics ====

Revision as of 13:51, 19 December 2019

This article lists various free software tools which help in development of Minetest and mods for Minetest.

Minetest development

Mod development

Standalone software

Scripts

Translation

Mods and modpacks

Coding and testing

  • LuaCmd [luacmd]: luacmd server command which allows you to run a single Lua statement
  • QA-Block [qa_block]: Adds a Quality Assurance block which you use to run various checker scripts like listing items with missing description (including your own) and browse the global Lua namespace
  • DevToys: Modpacks with lots of example nodes (for testing engine features) and a few tools to manipulate nodes

Buildings and schematics

Informational

Benchmarking