Difference between revisions of "Development Tools"

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m (→‎Standalone software: rename MTSEdit)
(→‎Scripts: add update_translations)
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=== Scripts ===
 
=== Scripts ===
 
==== Translation ====
 
==== Translation ====
 +
* [https://github.com/FaceDeer/update_translations update_translations]: Python scripts to create and update mod translation files
 
* [https://notabug.org/pgimeno/minetest/src/translation-toolchain/util/findtext.lua findtext.lua]: Create mod translation template (buggy!) ([https://forum.minetest.net/viewtopic.php?f=47&t=23330 see also])
 
* [https://notabug.org/pgimeno/minetest/src/translation-toolchain/util/findtext.lua findtext.lua]: Create mod translation template (buggy!) ([https://forum.minetest.net/viewtopic.php?f=47&t=23330 see also])
 
* [https://notabug.org/pgimeno/minetest/src/translation-toolchain/util/updatetext.lua updatetext.lua]: Update mod translation template (buggy!) ([https://forum.minetest.net/viewtopic.php?f=47&t=23330 see also])
 
* [https://notabug.org/pgimeno/minetest/src/translation-toolchain/util/updatetext.lua updatetext.lua]: Update mod translation template (buggy!) ([https://forum.minetest.net/viewtopic.php?f=47&t=23330 see also])

Revision as of 19:48, 19 February 2020

This article lists various free software tools which help in development of Minetest and mods for Minetest.

Minetest development

Mod development

Standalone software

Scripts

Translation

Mods and modpacks

Coding and testing

  • LuaCmd [luacmd]: luacmd server command which allows you to run a single Lua statement
  • QA-Block [qa_block]: Adds a Quality Assurance block which you use to run various checker scripts like listing items with missing description (including your own) and browse the global Lua namespace
  • DevToys: Modpacks with lots of example nodes (for testing engine features) and a few tools to manipulate nodes

Buildings and schematics

Informational

Benchmarking