L-system tree examples
This wiki page is a collection of example L-system trees. The intention is to help newbies better understand L-system trees, but also to provide usable tree definitions which could be used in mods.
If you wish to add a tree, please use the template at /Template and insert the filled-out template into this wiki page. Don't forget to upload a screenshot as well.
Apple tree
Profile
- Subgame used: Minetest
- Additional mods used: none
Definition
treedef = { axiom = {{{axiom}}}, rules_a = {{{rules_a}}}, rules_b = {{{rules_b}}}, rules_c = {{{rules_c}}}, rules_d = {{{rules_d}}}, trunk = {{{trunk}}}, leaves = {{{leaves}}}, angle = {{{angle}}}, iterations = {{{iterations}}}, random_level = {{{random_level|0}}}, trunk_type = {{{random_level|"single"}}}, thin_branches = {{{thin_branches|true}}}, fruit_chance = {{{fruit_chance}}}, fruit = {{{fruit}}} }
Screenshot
Acacia
Profile
- Subgame used: Minetest
- Additional mods:
- More Trees [moretrees]
Definition
treedef={ axiom="FFFFFFccccA", rules_a = "[B]//[B]//[B]//[B]", rules_b = "&TTTT&TT^^G&&----GGGGGG++GGG++" -- line up with the "canvas" edge .."fffffffGG++G++" -- first layer, drawn in a zig-zag raster pattern .."Gffffffff--G--" .."ffffffffG++G++" .."fffffffff--G--" .."fffffffff++G++" .."fffffffff--G--" .."ffffffffG++G++" .."Gffffffff--G--" .."fffffffGG" .."^^G&&----GGGGGGG++GGGGGG++" -- re-align to second layer canvas edge .."ffffGGG++G++" -- second layer .."GGfffff--G--" .."ffffffG++G++" .."fffffff--G--" .."ffffffG++G++" .."GGfffff--G--" .."ffffGGG", rules_c = "/", trunk="moretrees:acacia_trunk", leaves="moretrees:acacia_leaves", angle=45, iterations=3, random_level=0, trunk_type="single", thin_branches=true, }