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Showing below up to 50 results in range #51 to #100.

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  1. ItemStack:get free space →‎ ItemStack
  2. ItemStack:get metadata →‎ ItemStack
  3. ItemStack:get name →‎ ItemStack
  4. ItemStack:get stack max →‎ ItemStack
  5. ItemStack:get tool capabilities →‎ ItemStack
  6. ItemStack:get wear →‎ ItemStack
  7. ItemStack:is empty →‎ ItemStack
  8. ItemStack:is known →‎ ItemStack
  9. ItemStack:item fits →‎ ItemStack
  10. ItemStack:peek item →‎ ItemStack
  11. ItemStack:replace →‎ ItemStack
  12. ItemStack:take item →‎ ItemStack
  13. ItemStack:to string →‎ ItemStack
  14. ItemStack:to table →‎ ItemStack
  15. Lua API Documentation →‎ Modding Intro
  16. Lua API Wiki Documentation Cleanup →‎ MinetestWiki:Lua API Wiki Documentation Cleanup
  17. MT-replace-deprecated.sh →‎ Modding Tips#Deprecated function calls
  18. Mapgen →‎ Engine/Mapgen
  19. Mods/vector extras →‎ User:Hybrid Dog#vector extras
  20. Network Protocol →‎ Engine/Network Protocol
  21. NodeMetaRef →‎ MetaDataRef
  22. NodeTimerRef:get elapsed →‎ NodeTimerRef
  23. NodeTimerRef:get timeout →‎ NodeTimerRef
  24. NodeTimerRef:is started →‎ NodeTimerRef
  25. NodeTimerRef:set →‎ NodeTimerRef
  26. NodeTimerRef:start →‎ NodeTimerRef
  27. NodeTimerRef:stop →‎ NodeTimerRef
  28. Pathfinder wishlist →‎ Proposals/Pathfinder wishlist
  29. PerlinNoise:get2d →‎ PerlinNoise
  30. PerlinNoise:get3d →‎ PerlinNoise
  31. PseudoRandom:next →‎ PseudoRandom
  32. Releasing Minetest →‎ Releasing Luanti
  33. Script Engine →‎ Engine/Script Engine
  34. Server Commands →‎ Server commands
  35. Subgames →‎ Games
  36. Texture →‎ texture
  37. Translating →‎ Translation
  38. VoxelArea →‎ VoxelManip#VoxelArea
  39. VoxelManipulator →‎ VoxelManip
  40. abm →‎ minetest.register abm
  41. after destruct →‎ minetest.register node#after destruct
  42. after dig node →‎ minetest.register node#after dig node
  43. after place node →‎ minetest.register node#after place node
  44. alias →‎ minetest.register alias
  45. area →‎ VoxelManip#VoxelArea
  46. can dig →‎ minetest.register node#can dig
  47. chatcommand →‎ minetest.register chatcommand
  48. colourize →‎ texture
  49. connected players →‎ minetest.get connected players
  50. find nodes in area under air →‎ minetest.find nodes in area under air

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