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Showing below up to 50 results in range #101 to #150.
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- forceload → minetest.forceload block
- formspec escape → minetest.formspec escape
- get ban description → minetest.get ban description
- get ban list → minetest.get ban list
- get connected players → minetest.get connected players
- get craft recipe → minetest.get craft recipe
- get craft recipes → minetest.get craft recipe
- get craft result → minetest.get craft result
- get current modname → minetest.get current modname
- get inventory → minetest.get inventory
- get item group → minetest.get item group
- get last run mod → minetest.get last run mod
- get meta → minetest.get meta
- get modnames → minetest.get modnames
- get modpath → minetest.get modpath
- get node → minetest.get node
- get node drops → minetest.get node drops
- get node light → minetest.get node light
- get node timer → minetest.get node timer
- get objects inside radius → minetest.get objects inside radius
- get password hash → minetest.get password hash
- get perlin → minetest.get perlin
- get player by name → minetest.get player by name
- get player privs → minetest.get player privs
- get player radius area → minetest.get player radius area
- get pointed thing position → minetest.get pointed thing position
- get server status → minetest.get server status
- get timeofday → minetest.get timeofday
- get worldpath → minetest.get worldpath
- globalstep → minetest.register globalstep
- handle node drops → minetest.handle node drops
- hash node position → minetest.hash node position
- inventorycube → minetest.inventorycube
- invref → InvRef
- is protected → minetest.is protected
- is singleplayer → minetest.is singleplayer
- item → ItemStack
- item drop → minetest.item drop
- item eat → minetest.item eat
- item place → minetest.item place
- item place node → minetest.item place node
- item place object → minetest.item place object
- itemstack → ItemStack
- itemstring → ItemStack
- kick → minetest.kick player
- lbm → minetest.register lbm
- log → minetest.log
- map → Engine/Basic data structures#Map
- map block → Engine/Basic data structures
- mapblock → Engine/Basic data structures