Translation
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Overview
Minetest can use the gettext library to translate in-game text. To enable internationalization support, the game must be built with the -DENABLE_GETTEXT=1
option to cmake
.
Language detection
Minetest detects the current language by inspecting the LANG
environment variable. This is not a problem on Unix-based systems (such as GNU/Linux) since the system already defines this variable at login. On Windows platforms, you must define the variable manually[how?]
.
Available translations
The available translations are found in source form in the po/
directory. The cmake
detects them, and they are built as part of the build process.