Development Tools
Revision as of 21:38, 7 November 2017 by Wuzzy (talk | contribs) (→Standalone software: Add OBJ Creator)
This article lists various tools which help in development of Minetest and mods for Minetest.
Minetest development
- /minetest/util: Various maintenance utilities
Mod development
Standalone software
- NodeBoxEditor: Build node boxes by dragging their edges.
- OBJ Creator: Create 3D models from image files.
Mods and modpacks
- LuaCmd [luacmd]:
luacmd
server command which allows you to run a single Lua statement - QA-Block [qa_block]: Adds a Quality Assurance block which you use to run various checker scripts like listing items with missing description (including your own) and browse the global Lua namespace
- L-System Tree Utility [ltool]: Helps you creating L-system trees which you can spawn with minetest.spawn_tree
- Schematic Editor [schemedit]: Advanced tool for creating and placing schematics
- Convert table schematic to .mts [saveschems]: Tool for converting schematics from Lua table format to MTS files
- WorldEdit: Primarily a tool for editing large parts of the world, what's interesting for developers is that it includes a few basic schematic commands (
//mtschemcreate
, etc.) - List Items [listitems]: Server commands for listing and searching the IDs of registered items and entities
- Inventory Check [inventorycheck]: Investigate the inventory of any player