minetest.get_us_time
Revision as of 21:09, 9 May 2015 by Prestidigitator (talk | contribs) (→Description: (last edit and this:) Information retrieved from lua_api.txt and from in-game testing.)
Syntax
minetest.get_us_time()
Description
Returns time with microsecond precision. This does not seem to be strictly related to game time or time of day in a meaningful way, but should be useful for taking differences in time measured during a single execution of the server. For example, it can be useful for profiling mod performance.
Example
local t0_us = minetest.get_us_time();
-- ...
local t1_us = minetest.get_us_time();
local elapsed_time_in_seconds = (t1_us - t0_us)/1000000.0;