settingtypes.txt

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Revision as of 17:56, 19 February 2021 by Pgimeno (talk | contribs) (replace deprecated call, point out that the settings API does not use type_args)
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The settingtypes.txt file contains mod settings displayed in the settings menu. They are not used for the settings API in Lua or in C++; in particular, the Lua API will return nil if the setting is not defined in the configuration, regardless of the default value set in this file.

Settings can be accessed with the Settings:getXXX family of methods.

General format

name (Readable name) type type_args

Note that the parts are separated by exactly one space

type can be:

  • int
  • string
  • bool
  • float
  • enum
  • path
  • filepath
  • key (will be ignored in GUI, since a special key change dialog exists)
  • flags
  • noise_params_2d
  • noise_params_3d
  • v3f

type_args can be:

int:

  • default
  • default min max

string:

  • default (if default is not specified then "" is set)

bool:

  • default

float:

  • default
  • default min max

enum:

  • default value1,value2,...

path:

  • default (if default is not specified then "" is set)

filepath:

  • default (if default is not specified then "" is set)

key:

  • default

flags:

Flags are always separated by comma without spaces.

  • default possible_flags

noise_params_2d:

Format is <offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>), <seed>, <octaves>, <persistance>, <lacunarity>[, <default flags>]

  • default

noise_params_3d:

Format is <offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>), <seed>, <octaves>, <persistance>, <lacunarity>[, <default flags>]

  • default

v3f:

Format is (<X>, <Y>, <Z>)

  • default