Difference between revisions of "PerlinNoise"
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Note that [[PerlinNoiseMap]] works faster. | Note that [[PerlinNoiseMap]] works faster. | ||
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== Methods == | == Methods == | ||
* <source enclose="none">get2d(pos)</source> — 2d noise value at <source enclose="none">pos={x=,y=}</source> | * <source enclose="none">get2d(pos)</source> — 2d noise value at <source enclose="none">pos={x=,y=}</source> | ||
* <source enclose="none">get3d(pos)</source> — 3d noise value at <source enclose="none">pos={x=,y=,z=}</source> | * <source enclose="none">get3d(pos)</source> — 3d noise value at <source enclose="none">pos={x=,y=,z=}</source> | ||
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== Examples == | == Examples == | ||
See [[VoxelManip#Example|VoxelManip example]] | See [[VoxelManip#Example|VoxelManip example]] | ||
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== See also == | == See also == | ||
* [[PerlinNoiseMap]] | * [[PerlinNoiseMap]] | ||
* [[:Category:Mapgen]] | * [[:Category:Mapgen]] | ||
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== External Links == | == External Links == | ||
* [https://forum.minetest.net/viewtopic.php?f=6&t=8157 Minetest forum thread: "minetest.get_perlin() and minetest.get_perlin_map() Return nil"] | * [https://forum.minetest.net/viewtopic.php?f=6&t=8157 Minetest forum thread: "minetest.get_perlin() and minetest.get_perlin_map() Return nil"] |
Revision as of 06:26, 14 May 2016
A perlin noise generator. Can be created either via PerlinNoise(seed, octaves, persistence, scale)
or minetest.get_perlin(seeddiff, octaves, persistence, scale)
.
Note that PerlinNoiseMap works faster.
Methods
get2d(pos)
— 2d noise value atpos={x=,y=}
get3d(pos)
— 3d noise value atpos={x=,y=,z=}
Examples
See also
External Links
- Minetest forum thread: "minetest.get_perlin() and minetest.get_perlin_map() Return nil"
- Explanation of perlin noise
- Explanation of perlin noise and simplex noise
- Perlin noise values exceed [-1; 1]
- Faster mapgen noises