Difference between revisions of "Compiling Luanti"
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== Compiling on Windows == | == Compiling on Windows == | ||
− | + | For compiling Minetest on Windows using MSYS2, see [https://wiki.voxelmanip.se/Compiling_on_Windows_using_MSYS2 Compiling on Windows using MSYS2]. | |
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+ | For compiling Minetest on Windows using MSVC, see the [https://github.com/minetest/minetest#compiling-on-windows-using-msvc Minetest README]. | ||
== Cross-compilation == | == Cross-compilation == |
Revision as of 10:06, 11 December 2023
This page is redundant with the compilation instructions that exist in the Minetest README Link to the appropriate section in the README rather than here, and update any links that point to here! |
This page is about compiling Minetest for desktop platforms. For compiling Minetest for Android, see Android.
Compiling on GNU/Linux
Please see the README.md file for instructions.
See also
Compiling on Windows
For compiling Minetest on Windows using MSYS2, see Compiling on Windows using MSYS2.
For compiling Minetest on Windows using MSVC, see the Minetest README.
Cross-compilation
To compile a win32 version of Minetest in Linux with MinGW you can use the build script in utils/buildbot/buildwin32.sh
.
To compile a win64 version of Minetest in Linux with MinGW you can use the build script in utils/buildbot/buildwin64.sh
.
If you have errors during cross compilation related to std::thread and std::mutex, this is due to mingw-w64 being incorrectly configured for cross compilation.
To fix the errors, use the command:
For 64-bit builds: sudo update-alternatives --config x86_64-w64-mingw32-g++
For 32-bit Ubuntu Builds: sudo update-alternatives --config i686-w64-mingw32-g++
For 32-bit Debian Builds: sudo update-alternatives --config i586-w64-mingw32-g++
When provided with a prompt for which version to select, please choose "posix". Then retry the buildwin32.sh or buildwin64.sh