Difference between revisions of "Proposals/Pathfinder wishlist"
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* '''Height clearance''': Require optional height clearance for tall objects (e.g. can only proceed if 2 nodes height are clear) | * '''Height clearance''': Require optional height clearance for tall objects (e.g. can only proceed if 2 nodes height are clear) | ||
** Important because: Mobs and players rarely are only 1 node high | ** Important because: Mobs and players rarely are only 1 node high | ||
− | * '''Custom nodes''': Select which nodes to consider free | + | * '''Custom nodes''': Select which nodes to consider free (can move through), blocking (can not move through) or walkable (can walk upon) |
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** Important because: You want to teach mobs to avoid lava or other nasty blocks | ** Important because: You want to teach mobs to avoid lava or other nasty blocks | ||
Revision as of 22:51, 11 February 2020
This is a list of wishes for pathfinder.
Basics
- Height clearance: Require optional height clearance for tall objects (e.g. can only proceed if 2 nodes height are clear)
- Important because: Mobs and players rarely are only 1 node high
- Custom nodes: Select which nodes to consider free (can move through), blocking (can not move through) or walkable (can walk upon)
- Important because: You want to teach mobs to avoid lava or other nasty blocks
Movement options
These should be toggable on/off.
- Fly
- Swim in liquids
- Climb in climbable nodes
- Move diagonally
Movement contraints
Add a couple of options to add rules to constrain movement. These should be toggable on/off.
- Avoid nodes with
damage_per_second > 0
- Avoid nodes with
drowning > 0
- Avoid liquids
- Avoid non-liquids
- Don't jump on or in
disable_jump
nodes
Other
- Support nodeboxes (but how?)
- Time out when search takes too long (with parameter?)