Difference between revisions of "Proposals/Pathfinder wishlist"
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== Basics == | == Basics == | ||
* '''Height clearance''': Require optional height clearance for tall objects (e.g. can only proceed if 2 nodes height are clear) | * '''Height clearance''': Require optional height clearance for tall objects (e.g. can only proceed if 2 nodes height are clear) | ||
− | + | ** Important because: Mobs and players rarely are only 1 node high | |
* '''Custom nodes''': Select which nodes to consider free/blocking/walkable | * '''Custom nodes''': Select which nodes to consider free/blocking/walkable | ||
− | + | ** free: Can walk through | |
− | + | ** blocking: Can not walk through | |
− | + | ** walkable: Can walk upon | |
− | + | ** Important because: You want to teach mobs to avoid lava or other nasty blocks | |
== Movement options == | == Movement options == |
Revision as of 22:50, 11 February 2020
This is a list of wishes for pathfinder.
Basics
- Height clearance: Require optional height clearance for tall objects (e.g. can only proceed if 2 nodes height are clear)
- Important because: Mobs and players rarely are only 1 node high
- Custom nodes: Select which nodes to consider free/blocking/walkable
- free: Can walk through
- blocking: Can not walk through
- walkable: Can walk upon
- Important because: You want to teach mobs to avoid lava or other nasty blocks
Movement options
These should be toggable on/off.
- Fly
- Swim in liquids
- Climb in climbable nodes
- Move diagonally
Movement contraints
Add a couple of options to add rules to constrain movement. These should be toggable on/off.
- Avoid nodes with
damage_per_second > 0
- Avoid nodes with
drowning > 0
- Avoid liquids
- Avoid non-liquids
- Don't jump on or in
disable_jump
nodes
Other
- Support nodeboxes (but how?)
- Time out when search takes too long (with parameter?)