Difference between revisions of "PerlinNoise"
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A [http://en.wikipedia.org/wiki/Perlin_noise perlin noise] generator. Can be created either via <source enclose="none">PerlinNoise(seed, octaves, persistence, scale)</source> or <source enclose="none">minetest.get_perlin(seeddiff, octaves, persistence, scale)</source>. | A [http://en.wikipedia.org/wiki/Perlin_noise perlin noise] generator. Can be created either via <source enclose="none">PerlinNoise(seed, octaves, persistence, scale)</source> or <source enclose="none">minetest.get_perlin(seeddiff, octaves, persistence, scale)</source>. | ||
+ | Note that [[PerlinNoiseMap]] works faster. | ||
+ | <br/> | ||
== Methods == | == Methods == | ||
* <source enclose="none">get2d(pos)</source> — 2d noise value at <source enclose="none">pos={x=,y=}</source> | * <source enclose="none">get2d(pos)</source> — 2d noise value at <source enclose="none">pos={x=,y=}</source> | ||
* <source enclose="none">get3d(pos)</source> — 3d noise value at <source enclose="none">pos={x=,y=,z=}</source> | * <source enclose="none">get3d(pos)</source> — 3d noise value at <source enclose="none">pos={x=,y=,z=}</source> | ||
+ | <br/> | ||
− | == Examples == | + | == Examples ==TODO |
− | + | <br/> | |
== See also == | == See also == | ||
− | [[PerlinNoiseMap]] | + | * [[PerlinNoiseMap]] |
+ | * [[:Category:Mapgen]] | ||
+ | <br/> | ||
+ | |||
+ | == External Links == | ||
+ | * [https://forum.minetest.net/viewtopic.php?f=6&t=8157 Luanti Forums thread: "minetest.get_perlin() and minetest.get_perlin_map() Return nil"] | ||
+ | * [http://web.archive.org/web/20160305194643/http://freespace.virgin.net/hugo.elias/models/m_perlin.htm Explanation of perlin noise] | ||
+ | * [http://webstaff.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf Explanation of perlin noise and simplex noise] | ||
+ | * [https://forum.minetest.net/viewtopic.php?id=4032 Perlin noise values exceed [-1; 1]] | ||
+ | * [https://forum.minetest.net/viewtopic.php?f=7&t=5146 Faster mapgen noises] | ||
+ | <br/> | ||
[[Category:Objects]] | [[Category:Objects]] |
Latest revision as of 10:20, 25 October 2024
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A perlin noise generator. Can be created either via PerlinNoise(seed, octaves, persistence, scale)
or minetest.get_perlin(seeddiff, octaves, persistence, scale)
.
Note that PerlinNoiseMap works faster.
Methods
get2d(pos)
— 2d noise value atpos={x=,y=}
get3d(pos)
— 3d noise value atpos={x=,y=,z=}
== Examples ==TODO
See also
External Links
- Luanti Forums thread: "minetest.get_perlin() and minetest.get_perlin_map() Return nil"
- Explanation of perlin noise
- Explanation of perlin noise and simplex noise
- Perlin noise values exceed [-1; 1]
- Faster mapgen noises