Difference between revisions of "Changelog"

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== 0.4.5 → ? ==
 
== 0.4.5 → ? ==
 
=== New features===
 
=== New features===
'''Big game play changes:'''
+
'''Big gameplay changes:'''
 
* Add lavacooling near water ''(PilzAdam)''
 
* Add lavacooling near water ''(PilzAdam)''
<!--'''Smaller game play tweaks:'''
+
<!--'''Smaller gameplay tweaks:'''
 
* ''n/a''-->
 
* ''n/a''-->
  
'''Mapgen Changes'''
+
'''Map generation changes:'''
* Re-add dungeons ''(kwolekr)''
+
* Readded dungeons ''(kwolekr)''
<!--'''Visual Changes:'''
+
<!--'''Visual changes:'''
 
* ''n/a''-->
 
* ''n/a''-->
  
'''Logistic Changes:'''
+
'''Logistic changes:'''
 
* Split scriptapi.cpp into more files ''(sapier)''
 
* Split scriptapi.cpp into more files ''(sapier)''
<!--===Bugfixes:===
+
<!--===Bug Fixes===
 
* ''n/a''-->
 
* ''n/a''-->
  
===Modding-related changes:===
+
===Modding-related Changes===
* Add <code>minetest.get_all_craft_recipes(output)</code> ''(RealBadAngel)''
+
* Added <code>minetest.get_all_craft_recipes(output)</code> ''(RealBadAngel)''
 +
* Allow any character in formspec strings with escape characters ''(kwolekr)''
  
 
== 0.4.4 → 0.4.5 ==
 
== 0.4.4 → 0.4.5 ==
 
===New Features===
 
===New Features===
'''Big game play changes:'''
+
'''Big gameplay changes:'''
 
* Added Mese crystals and Mese crystal fragments (crafted from 1 Mese crystal); Mese blocks can be crafted with 9 Mese crystals; Mese pickaxes are now crafted using Mese crystals; old Mese equals the new Mese block and is still generated at altitudes -1024 and below ''(VanessaE & PilzAdam)''
 
* Added Mese crystals and Mese crystal fragments (crafted from 1 Mese crystal); Mese blocks can be crafted with 9 Mese crystals; Mese pickaxes are now crafted using Mese crystals; old Mese equals the new Mese block and is still generated at altitudes -1024 and below ''(VanessaE & PilzAdam)''
 
* Doors must now be right clicked to be opened ''(PilzAdam)''
 
* Doors must now be right clicked to be opened ''(PilzAdam)''
Line 30: Line 31:
 
* Added finite liquid support, experimental and disabled by default ''(proller)''
 
* Added finite liquid support, experimental and disabled by default ''(proller)''
  
'''Smaller game play tweaks:'''
+
'''Smaller gameplay tweaks:'''
 
* Locked chest contents are now only shown to their owner ''(PilzAdam)''
 
* Locked chest contents are now only shown to their owner ''(PilzAdam)''
 
* Added ability to write several lines on a sign ''(PilzAdam)''
 
* Added ability to write several lines on a sign ''(PilzAdam)''
Line 44: Line 45:
 
* Added repeated right clicking when holding the right mouse button, see "repeat_rightclick_time" setting in minetest.conf ''(Jeija)''
 
* Added repeated right clicking when holding the right mouse button, see "repeat_rightclick_time" setting in minetest.conf ''(Jeija)''
  
'''Mapgen Changes'''
+
'''Map generation changes:'''
 
* Added L-system tree generation ''(RealBadAngel & dannydark)''
 
* Added L-system tree generation ''(RealBadAngel & dannydark)''
 
* Map generation is now slightly faster and can be tweaked in minetest.conf ''(kwolekr)''
 
* Map generation is now slightly faster and can be tweaked in minetest.conf ''(kwolekr)''
 
* Added optional flat map generation, with and without trees ''(kwolekr)''
 
* Added optional flat map generation, with and without trees ''(kwolekr)''
  
'''Visual Changes:'''
+
'''Visual changes:'''
 
* Mese pickaxe now has a new texture, which is more yellow ''(Jordach)''
 
* Mese pickaxe now has a new texture, which is more yellow ''(Jordach)''
 
* Tweaked dirt texture so that it tiles better; improved lump and ingot textures; added fake shading to the default player texture ''(Iqualfragile & GloopMaster & Jordach)''
 
* Tweaked dirt texture so that it tiles better; improved lump and ingot textures; added fake shading to the default player texture ''(Iqualfragile & GloopMaster & Jordach)''
Line 58: Line 59:
 
* Added "selectionbox_color", "crosshair_color" and "crosshair_alpha" minetest.conf settings for changing selection outline color, crosshair color and crosshair opacity respectively ''(Exio4)''
 
* Added "selectionbox_color", "crosshair_color" and "crosshair_alpha" minetest.conf settings for changing selection outline color, crosshair color and crosshair opacity respectively ''(Exio4)''
  
'''Logistic Changes:'''
+
'''Logistic changes:'''
 
* Minetest-c55 is now named Minetest
 
* Minetest-c55 is now named Minetest
 
* Less stuff is now put in debug.txt by default, change with debug_log_level, default is 2
 
* Less stuff is now put in debug.txt by default, change with debug_log_level, default is 2
Line 65: Line 66:
 
* Added support for downloading media from a server using cURL which is faster, disabled by default ''(Ilya Zhuravlev)''
 
* Added support for downloading media from a server using cURL which is faster, disabled by default ''(Ilya Zhuravlev)''
  
===Bugfixes:===
+
===Bug Fixes===
 
* Walking on stairs, slabs and glass now makes sounds ''(PilzAdam & dannydark)''
 
* Walking on stairs, slabs and glass now makes sounds ''(PilzAdam & dannydark)''
 
* Fixed and cleaned EmergeThread around a bit ''(kwolekr)''
 
* Fixed and cleaned EmergeThread around a bit ''(kwolekr)''
Line 76: Line 77:
 
* Fixed a glitch where the player gets liquids in his inventory when a server lags ''(PilzAdam)''
 
* Fixed a glitch where the player gets liquids in his inventory when a server lags ''(PilzAdam)''
  
===Modding-related changes:===
+
===Modding-related changes===
 
* Added ability to change the itemstack in placenode callbacks ''(PilzAdam)''
 
* Added ability to change the itemstack in placenode callbacks ''(PilzAdam)''
 
* Added ability to create multi-line textfields in formspecs ''(Jeija)''
 
* Added ability to create multi-line textfields in formspecs ''(Jeija)''
Line 83: Line 84:
  
 
== 0.4.3 → 0.4.4 ==
 
== 0.4.3 → 0.4.4 ==
New features:
+
===New Features===
 
* Added animated 3D player and a new default skin, the default model also supports Minecraft skins ''(Taoki, skin by Jordach)''
 
* Added animated 3D player and a new default skin, the default model also supports Minecraft skins ''(Taoki, skin by Jordach)''
 
* Added shaders support (can be disabled in Settings menu), makes water a bit smaller than a full block, makes lighting look prettier ''(kahrl and celeron55)''
 
* Added shaders support (can be disabled in Settings menu), makes water a bit smaller than a full block, makes lighting look prettier ''(kahrl and celeron55)''
Line 105: Line 106:
 
* Added ability for server to tweak amount of bandwidth used to upload mods to clients ''(celeron55)''
 
* Added ability for server to tweak amount of bandwidth used to upload mods to clients ''(celeron55)''
  
Bugfixes:
+
===Bug Fixes===
 
* Fixed falling sand and gravel sometimes incorrectly landing ''(PilzAdam)''
 
* Fixed falling sand and gravel sometimes incorrectly landing ''(PilzAdam)''
 
* Fixed empty bucket being named "emtpy bucket" (khonkhortisan and PilzAdam)
 
* Fixed empty bucket being named "emtpy bucket" (khonkhortisan and PilzAdam)
Line 122: Line 123:
 
* Fixed the automagic render distance tuner ''(celeron55)''
 
* Fixed the automagic render distance tuner ''(celeron55)''
  
Modding-related changes:
+
===Modding-related Changes===
 
* Added 3D model support for entities ''(Taoki)''
 
* Added 3D model support for entities ''(Taoki)''
 
* Added attachment support (so that entities can "ride" other entities) ''(Taoki)''
 
* Added attachment support (so that entities can "ride" other entities) ''(Taoki)''

Revision as of 20:18, 10 March 2013

0.4.5 → ?

New features

Big gameplay changes:

  • Add lavacooling near water (PilzAdam)

Map generation changes:

  • Readded dungeons (kwolekr)

Logistic changes:

  • Split scriptapi.cpp into more files (sapier)

Modding-related Changes

  • Added minetest.get_all_craft_recipes(output) (RealBadAngel)
  • Allow any character in formspec strings with escape characters (kwolekr)

0.4.4 → 0.4.5

New Features

Big gameplay changes:

  • Added Mese crystals and Mese crystal fragments (crafted from 1 Mese crystal); Mese blocks can be crafted with 9 Mese crystals; Mese pickaxes are now crafted using Mese crystals; old Mese equals the new Mese block and is still generated at altitudes -1024 and below (VanessaE & PilzAdam)
  • Doors must now be right clicked to be opened (PilzAdam)
  • Flying through walls now requires the "noclip" privilege and noclip mode must be enabled by pressing H (PilzAdam)
  • Added a list of servers to the "Multiplayer" tab of the main menu (Jeija)
  • Added a mod selection menu (doserj)
  • Jungle grass now spawns naturally again (PilzAdam)
  • Added finite liquid support, experimental and disabled by default (proller)

Smaller gameplay tweaks:

  • Locked chest contents are now only shown to their owner (PilzAdam)
  • Added ability to write several lines on a sign (PilzAdam)
  • When sneaking, the current node/item will always be used when right clicking even if pointing a chest or a furnace (Jeija)
  • In creative mode, hand now breaks everything nearly instantly and nodes/items are infinite (PilzAdam)
  • Player physics are now tweakable by server admin (Taoki)
  • Fast mode can now be used in liquids and in climbable nodes (kwolekr)
  • Fire is now "buildable to" (Casimir)
  • To fly at "fast" speed, the "use" key must now be held if using shift to descend (PilzAdam)
  • Added upside down stairs and slabs (PilzAdam)
  • Added ability to switch to fly_mode when double-tapping space bar, disabled by default; can be enabled in the key change menu (PilzAdam)
  • Tweaked damage and punch times of weapons, tools and hand (Calinou)
  • Added repeated right clicking when holding the right mouse button, see "repeat_rightclick_time" setting in minetest.conf (Jeija)

Map generation changes:

  • Added L-system tree generation (RealBadAngel & dannydark)
  • Map generation is now slightly faster and can be tweaked in minetest.conf (kwolekr)
  • Added optional flat map generation, with and without trees (kwolekr)

Visual changes:

  • Mese pickaxe now has a new texture, which is more yellow (Jordach)
  • Tweaked dirt texture so that it tiles better; improved lump and ingot textures; added fake shading to the default player texture (Iqualfragile & GloopMaster & Jordach)
  • Added particles when digging blocks (Jeija & PilzAdam)
  • The selection box of stairs now fits the stairs (PilzAdam)
  • If damage is disabled, damage screen is disabled and health is not shown on the HUD (PilzAdam)
  • Damage screen is now red fade instead of constant red; camera now tilts when receiving damage (Jeija & PilzAdam)
  • Added "selectionbox_color", "crosshair_color" and "crosshair_alpha" minetest.conf settings for changing selection outline color, crosshair color and crosshair opacity respectively (Exio4)

Logistic changes:

  • Minetest-c55 is now named Minetest
  • Less stuff is now put in debug.txt by default, change with debug_log_level, default is 2
  • Texture atlas is now disabled by default (kwolekr)
  • Added and updated language translations; French, German, Portuguese, Polish and Spanish translations are 100% complete (Calinou, kaeza, PilzAdam, sfan5, xyz, kotolegokot, pandaro, Mito551, Shen Zheyu, sub reptice, elagin and socramazibi)
  • Added support for downloading media from a server using cURL which is faster, disabled by default (Ilya Zhuravlev)

Bug Fixes

  • Walking on stairs, slabs and glass now makes sounds (PilzAdam & dannydark)
  • Fixed and cleaned EmergeThread around a bit (kwolekr)
  • Punching entities and players with shovels and pickaxes now deals damage (Calinou)
  • Fixed some caves having too many dead ends (unknown)
  • Fixed the looks of some plantlike nodes by using two long planes instead of four shorter planes (doserj)
  • Grass no longer turns into dirt below unloaded blocks (PilzAdam)
  • Fixed a crash when clicking "Configure" when no world is selected in Singleplayer menu (doserj)
  • Fixed dropped item collision with nodeboxes (jordan4ibanez)
  • Fixed a glitch where the player gets liquids in his inventory when a server lags (PilzAdam)

Modding-related changes

  • Added ability to change the itemstack in placenode callbacks (PilzAdam)
  • Added ability to create multi-line textfields in formspecs (Jeija)
  • Add on_rightclick(pos, node, clicker) callback for nodes (PilzAdam)
  • Added minetest.show_fromspec(playername, formspec) to show formspecs via Lua (sapier)

0.4.3 → 0.4.4

New Features

  • Added animated 3D player and a new default skin, the default model also supports Minecraft skins (Taoki, skin by Jordach)
  • Added shaders support (can be disabled in Settings menu), makes water a bit smaller than a full block, makes lighting look prettier (kahrl and celeron55)
  • New default doors mod: doors have a 3D look, ability to create "double doors" added, added locked steel doors (only the owner of the door can open/close it) (PilzAdam)
  • Improve map generation speed a lot (hmmmm)
  • Day-night transitions are now smoother (celeron55)
  • Water textures are now animated (RealBadAngel (textures) and PilzAdam)
  • Added on-demand item previews (reduces load time/RAM usage), disabled by default (celeron55)
  • Added 3D anaglyph support (red-cyan glasses) (xyz)
  • Fire is now animated and causes damage to players (PilzAdam, Muadtralk (textures))
  • Tweaked some textures: apple, nyan cat, bricks, papyrus, steel sword (Calinou, VanessaE)
  • Tweaked digging animation (no more mining with the tip of your pickaxe!) (jordan4ibanez)
  • Changed apple, sapling and papyrus selection box size to be smaller (VanessaE)
  • Players who do not move no longer send their positions to save bandwidth (Taoki)
  • Make steel block and brick drop themselves when dug and make them craftable back into their materials (PilzAdam)
  • Glass now makes a sound when broken (PilzAdam)
  • Dead players are now visible (Taoki)
  • Changed default server tick to 0.1 second, decreasing server CPU usage (celeron55)
  • Clients now send their position every 0.1 second too, making other player movement look smoother (celeron55)
  • Use of /grant and /revoke commands is now logged (dannydark)
  • Added ability for server to tweak amount of bandwidth used to upload mods to clients (celeron55)

Bug Fixes

  • Fixed falling sand and gravel sometimes incorrectly landing (PilzAdam)
  • Fixed empty bucket being named "emtpy bucket" (khonkhortisan and PilzAdam)
  • Fixed slab to full block transformation (PilzAdam)
  • Fixed smooth lighting between MapBlocks (celeron55)
  • Prevent some blocks (leaves, falling sand and gravel) from giving air when dug when they disappear as you mine them (PilzAdam)
  • Fixed papyruses and cacti growing inside trees (PilzAdam)
  • Fixed flowing liquid animation direction calculation (celeron55)
  • Fixed wielditem entity drawtype brightness control (celeron55)
  • Fixed ObjectRef:punch() (celeron55)
  • Fixed a rare bug in leaf decay (PilzAdam)
  • Fixed trees growing into any type of node (xyz)
  • Fixed server crashing when "/clearpassword" is typed without an argument (Uberi)
  • Head no longer shifts downwards when you are inside transparent blocks such as glass or nodeboxes (Calinou)
  • Directories beginning with a "." are now ignored when searching for mods on Windows (matttpt)
  • Fixed the automagic render distance tuner (celeron55)

Modding-related Changes

  • Added 3D model support for entities (Taoki)
  • Added attachment support (so that entities can "ride" other entities) (Taoki)
  • Backgrounds and images can now be used in formspecs (RealBadAngel)
  • Liquids can now be made non-renewable (xyz)
  • Added nodedef.on_blast() to lua_api.txt in order to support chained explosions of any explosives (celeron55)
  • Allow transparent image buttons (khonkhortisan)
  • Added shutdown hook interface to Lua API (matttpt)
  • Added "attached_node" group to make nodes which are not attached to any other walkable node drop (PilzAdam)