Difference between revisions of "SteamDeck"
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(Minetest got renamed to Luanti) |
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− | This page contains information useful for developing | + | This page contains information useful for developing Luanti for the Steam Deck. Contact rubenwardy with any questions. |
== Usage as an end user == | == Usage as an end user == | ||
− | See [https://blog.rubenwardy.com/2022/12/02/minetest-steam-deck/ | + | See [https://blog.rubenwardy.com/2022/12/02/minetest-steam-deck/ rubenwardy's blog post] |
== Installing a dev version == | == Installing a dev version == | ||
− | === AppImage === | + | === Uploading an AppImage using Deck DevKit === |
− | + | Source: https://partner.steamgames.com/doc/steamdeck/loadgames | |
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− | < | + | * Name: MinetestAppImage |
− | [ | + | * Local folder: <code>/home/user/dev/tmp/minetestdeck/</code> |
− | + | * Upload filtering [Include only] <code>Minetest-dev.AppImage</code> | |
− | + | * Start command: <code>Minetest-dev.AppImage</code> | |
− | + | * Save config | |
− | + | * Click Upload | |
− | + | * On deck: <code>cp /usr/lib/libcrypto.so ~/devkit-game/MinetestAppImage/libcrypto.so.1</code> | |
− | + | * Luanti should now be in Non-steam games as "Devkit games: MinetestAppImage" | |
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− | + | Note, I had issues reusing the layout from the stable version of the game. Pressing "apply layout" did nothing. I needed to follow this bizarre workaround https://www.reddit.com/r/SteamDeck/comments/10tsp1a/i_cant_change_the_default_controller_layout/ | |
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=== Uploading a build using Deck DevKit === | === Uploading a build using Deck DevKit === | ||
− | Note: | + | '''Note: Untested''' |
Source: https://partner.steamgames.com/doc/steamdeck/loadgames | Source: https://partner.steamgames.com/doc/steamdeck/loadgames |
Latest revision as of 17:23, 23 October 2024
This page contains information useful for developing Luanti for the Steam Deck. Contact rubenwardy with any questions.
Usage as an end user
Installing a dev version
Uploading an AppImage using Deck DevKit
Source: https://partner.steamgames.com/doc/steamdeck/loadgames
- Name: MinetestAppImage
- Local folder:
/home/user/dev/tmp/minetestdeck/
- Upload filtering [Include only]
Minetest-dev.AppImage
- Start command:
Minetest-dev.AppImage
- Save config
- Click Upload
- On deck:
cp /usr/lib/libcrypto.so ~/devkit-game/MinetestAppImage/libcrypto.so.1
- Luanti should now be in Non-steam games as "Devkit games: MinetestAppImage"
Note, I had issues reusing the layout from the stable version of the game. Pressing "apply layout" did nothing. I needed to follow this bizarre workaround https://www.reddit.com/r/SteamDeck/comments/10tsp1a/i_cant_change_the_default_controller_layout/
Uploading a build using Deck DevKit
Note: Untested
Source: https://partner.steamgames.com/doc/steamdeck/loadgames
- Name: Minetest
- Local folder:
/home/user/dev/minetest/
- Upload filtering [Include only]
/bin/*** /builtin/*** /games/devtest/*** /games/minetest_game/*** /textures/base/pack/*** /client/shaders/***
- Check "Delete remote files not present in local folder"
- Start command:
bin/minetest
- Save config
- Click Upload