Difference between revisions of "Development Tools"
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* [https://forum.minetest.net/viewtopic.php?f=14&t=2840 NodeBoxEditor]: Build [[Node boxes|node boxes]] by dragging their edges. | * [https://forum.minetest.net/viewtopic.php?f=14&t=2840 NodeBoxEditor]: Build [[Node boxes|node boxes]] by dragging their edges. | ||
− | === Mods === | + | === Mods and modpacks === |
* [https://forum.minetest.net/viewtopic.php?t=9671 LuaCmd [luacmd]]: <code>luacmd</code> server command which allows you to run a single Lua statement | * [https://forum.minetest.net/viewtopic.php?t=9671 LuaCmd [luacmd]]: <code>luacmd</code> server command which allows you to run a single Lua statement | ||
* [https://forum.minetest.net/viewtopic.php?t=15759 QA-Block [qa_block]]: Adds a Quality Assurance block which you use to run various checker scripts like listing items with missing description (including your own) and browse the global Lua namespace | * [https://forum.minetest.net/viewtopic.php?t=15759 QA-Block [qa_block]]: Adds a Quality Assurance block which you use to run various checker scripts like listing items with missing description (including your own) and browse the global Lua namespace | ||
* [https://forum.minetest.net/viewtopic.php?t=9458 L-System Tree Utility [ltool]]: Helps you creating [[Introduction to L-system trees|L-system trees]] which you can spawn with [[minetest.spawn_tree]] | * [https://forum.minetest.net/viewtopic.php?t=9458 L-System Tree Utility [ltool]]: Helps you creating [[Introduction to L-system trees|L-system trees]] which you can spawn with [[minetest.spawn_tree]] | ||
+ | * [https://github.com/octacian/advschem [advschem]]: Advanced tool for creating and placing schematics, very WIP as of 12 August 2017 | ||
+ | * [https://forum.minetest.net/viewtopic.php?t=572 WorldEdit]: Primarily a tool for editing large parts of the world, what's interesting for developers is that it includes a few basic schematic commands (<code>//mtschemcreate</code>, etc.) | ||
* [https://forum.minetest.net/viewtopic.php?t=18049 List Items [listitems]]: Server commands for listing and searching the IDs of registered items and entities | * [https://forum.minetest.net/viewtopic.php?t=18049 List Items [listitems]]: Server commands for listing and searching the IDs of registered items and entities | ||
* [https://forum.minetest.net/viewtopic.php?t=11237 Inventory Check [inventorycheck]]: Investigate the inventory of any player | * [https://forum.minetest.net/viewtopic.php?t=11237 Inventory Check [inventorycheck]]: Investigate the inventory of any player | ||
[[Category:Misc]] | [[Category:Misc]] |
Revision as of 14:12, 12 August 2017
This article lists various tools which help in development of Minetest and mods for Minetest.
Minetest development
- /minetest/util: Various maintenance utilities
Mod development
Standalone software
- NodeBoxEditor: Build node boxes by dragging their edges.
Mods and modpacks
- LuaCmd [luacmd]:
luacmd
server command which allows you to run a single Lua statement - QA-Block [qa_block]: Adds a Quality Assurance block which you use to run various checker scripts like listing items with missing description (including your own) and browse the global Lua namespace
- L-System Tree Utility [ltool]: Helps you creating L-system trees which you can spawn with minetest.spawn_tree
- [advschem]: Advanced tool for creating and placing schematics, very WIP as of 12 August 2017
- WorldEdit: Primarily a tool for editing large parts of the world, what's interesting for developers is that it includes a few basic schematic commands (
//mtschemcreate
, etc.) - List Items [listitems]: Server commands for listing and searching the IDs of registered items and entities
- Inventory Check [inventorycheck]: Investigate the inventory of any player