Difference between revisions of "L-system tree examples"
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Hybrid Dog (talk | contribs) (Undo revision 3120 by Hybrid Dog (talk)) |
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<pre> | <pre> | ||
treedef = { | treedef = { | ||
− | axiom = | + | axiom="FFFFFAFFBF", |
− | rules_a = | + | rules_a="[&&&FFFFF&&FFFF][&&&++++FFFFF&&FFFF][&&&----FFFFF&&FFFF]", |
− | rules_b = | + | rules_b="[&&&++FFFFF&&FFFF][&&&--FFFFF&&FFFF][&&&------FFFFF&&FFFF]", |
− | + | trunk="default:tree", | |
− | + | leaves="default:leaves", | |
− | trunk = | + | angle=30, |
− | leaves = | + | iterations=2, |
− | angle = | + | random_level=0, |
− | iterations = | + | trunk_type="single", |
− | random_level = | + | thin_branches=true, |
− | trunk_type = | + | fruit_chance=10, |
− | thin_branches = | + | fruit="default:apple" |
− | fruit_chance = | ||
− | fruit = | ||
} | } | ||
</pre> | </pre> | ||
− | |||
=== Screenshot === | === Screenshot === | ||
[[File:Apple Tree.png|420px]] | [[File:Apple Tree.png|420px]] |
Revision as of 18:29, 30 June 2015
This wiki page is a collection of example L-system trees. The intention is to help newbies better understand L-system trees, but also to provide usable tree definitions which could be used in mods.
If you wish to add a tree, please use the template at /Template and insert the filled-out template into this wiki page. Don't forget to upload a screenshot as well.
Apple tree
Profile
- Subgame used: Minetest
- Additional mods used: none
Definition
treedef = { axiom="FFFFFAFFBF", rules_a="[&&&FFFFF&&FFFF][&&&++++FFFFF&&FFFF][&&&----FFFFF&&FFFF]", rules_b="[&&&++FFFFF&&FFFF][&&&--FFFFF&&FFFF][&&&------FFFFF&&FFFF]", trunk="default:tree", leaves="default:leaves", angle=30, iterations=2, random_level=0, trunk_type="single", thin_branches=true, fruit_chance=10, fruit="default:apple" }
Screenshot
Acacia
Profile
- Subgame used: Minetest
- Additional mods:
- More Trees [moretrees]
Definition
treedef={ axiom="FFFFFFccccA", rules_a = "[B]//[B]//[B]//[B]", rules_b = "&TTTT&TT^^G&&----GGGGGG++GGG++" -- line up with the "canvas" edge .."fffffffGG++G++" -- first layer, drawn in a zig-zag raster pattern .."Gffffffff--G--" .."ffffffffG++G++" .."fffffffff--G--" .."fffffffff++G++" .."fffffffff--G--" .."ffffffffG++G++" .."Gffffffff--G--" .."fffffffGG" .."^^G&&----GGGGGGG++GGGGGG++" -- re-align to second layer canvas edge .."ffffGGG++G++" -- second layer .."GGfffff--G--" .."ffffffG++G++" .."fffffff--G--" .."ffffffG++G++" .."GGfffff--G--" .."ffffGGG", rules_c = "/", trunk="moretrees:acacia_trunk", leaves="moretrees:acacia_leaves", angle=45, iterations=3, random_level=0, trunk_type="single", thin_branches=true, }