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- 33 bytes (4 words) - 15:16, 26 December 2012
- 33 bytes (4 words) - 15:15, 26 December 2012
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- .../minetest.gitlab.io/minetest/sounds/ Sounds] for general information about sound parameters.312 bytes (38 words) - 13:50, 25 October 2022
- ...g particles are spawned (if not disabled in the settings) and the node dig sound is played. :: The dig sound is either the "dig" field in the "sounds" table in the nodedef2 KB (422 words) - 19:08, 25 January 2023
- sound.{h,cpp}; sound_openal.{h,cpp}4 KB (483 words) - 19:29, 18 June 2020
- sound.{h,cpp}; sound_openal.{h,cpp}5 KB (673 words) - 14:49, 20 June 2020
- ...things like world saving, inventories, scripting (definition managers) and sound.6 KB (970 words) - 22:31, 17 November 2023
- ...rowl is either at full volume or not hearable at all (if you're out of the sound range); there's no gradient at all. This can be annoying.13 KB (2,143 words) - 11:17, 1 May 2023
- * Add <code>start_time</code> to sound parameter tables (part of #12764) (''DS'') * Sound code cleanups and improvements (#12764) (''DS'')95 KB (12,760 words) - 15:47, 28 April 2024
- * Positional sound: Limit volume when closer than 1 node * Limit sound volume when incorrect value was set into config ''(???)''94 KB (14,569 words) - 22:32, 3 October 2021