Difference between revisions of "InvRef"

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Reference to an inventory.
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{{UnofficialLua}}
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Reference to an inventory. See the [https://minetest.gitlab.io/minetest/class-reference/#invref Lua API documentation] for more info.
  
== Methods ==
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== Caveats ==
* <source enclose="none">is_empty("listname")</source>: return true if list is empty
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* A common mistake is to get an [[ItemStack]] from an inventory, change it, and expect the changes to carry through to the inventory. See [https://rubenwardy.com/minetest_modding_book/en/quality/common_mistakes.html#set-itemstacks-after-changing-them Set ItemStacks after changing them] in the modding book.
* <source enclose="none">get_size("listname")</source>: get size of a list
 
* <source enclose="none">set_size("listname", size)</source>: set size of a list
 
* <source enclose="none">get_width("listname")</source>: get width of a list
 
* <source enclose="none">set_width("listname", width)</source>: set width of list; currently used for crafting
 
* <source enclose="none">get_stack("listname", i)</source>: get a copy of stack index i in list
 
* <source enclose="none">set_stack("listname", i, stack)</source>: copy stack to index i in list
 
* <source enclose="none">get_list("listname")</source>: return full list
 
* <source enclose="none">set_list("listname", list)</source>: set full list (size will not change)
 
* <source enclose="none">[InvRef]add_item("listname", stack)</source>: add item somewhere in list, returns leftover ItemStack
 
* <source enclose="none">room_for_item("listname", stack)</source>: returns true if the stack of items can be fully added to the list
 
* <source enclose="none">contains_item("listname", stack)</source>: returns true if the stack of items can be fully taken from the list
 
* <source enclose="none">remove_item("listname", stack)</source>: take as many items as specified from the list, returns the items that were actually removed (as an ItemStack)
 
  
 
[[Category:Objects]]
 
[[Category:Objects]]

Latest revision as of 08:41, 25 October 2022

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For the official and up-to-date documentation, see Lua API Documentation.
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Reference to an inventory. See the Lua API documentation for more info.

Caveats