Changelog

From Minetest Developer Wiki
Revision as of 19:52, 27 May 2014 by ShadowNinja (talk | contribs) (→‎0.4.9 → ?: Update)
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0.4.9 → ?

New Features

Gameplay Changes

  • Made pause menu actually pause singleplayer game and use lower maximum FPS in it (celeron55)
  • Prevented placing node when player would be inside new node (BlockMen)
  • Removed liquid_finite and weather (proller)


Logistic Changes

  • Made build prefer pkg-config for freetype2 detection (hasufell)
  • Added function to deregister a profiler from profiler list (sapier)
  • Reverted "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings" (didn't work because blocks weren't loaded yet) (ShadowNinja)
  • Made MutexQueue use jsemaphore for signaling (sapier)
  • Added operator!= to Inventory(List), make operator== a const method (kahrl)
  • Renamed get_json_value to read_json_value (ShadowNinja)
  • Added maximum recursion depth to read_json_value (ShadowNinja)
  • Made default User-agent follow RFC 2616 (ShadowNinja)
  • Deindented HTTPFetchRequest::HTTPFetchRequest() (ShadowNinja)
  • Include system info in the HTTP user agent on Windows (sfan5)
  • Added proper client initialization (sapier)
  • Settings: Add no-exception variants of each get method (kwolekr)
  • Huge overhaul of the entire MapgenParams system (kwolekr)
  • ServerEnvironment: Remove direct dependency on EmergeManager (kwolekr)
  • Accept any error response code for missing index.mth (kahrl)
  • Replace pause, message, and death menus by formspec ones (sapier)
  • Removed goto from Environment::removePlayer (Selat)
  • Pass arguments by reference (Selat)
  • Replace usage of long long with u64/s64 (ShadowNinja)
  • Made serializeStructToString use an ostringstream (ShadowNinja)
  • Removed lua_State parameter from LuaError::LuaError (ShadowNinja)
  • Cleaned up client init states by bumping protocol version (sapier)
  • Added support for named threads on Linux, BSD, and Windows (MSVC-only) (sapier, ShadowNinja)
  • Infered ipv6_server from bind_address; fixed client connect to IN(6)ADDR_ANY (kahrl)
  • Reorderd initialization of member variables to make GCC happy (ShadowNinja)
  • Fixed all warnings reported by clang (sfan5)
  • Removed locks that aren't absolutely required from JThread (sapier)
  • Use narrow_to_wide in gettext instead of operating system dependent conversion function (sapier)
  • Organized builtin into subdirectories (ShadowNinja)
  • Use "core" namespace internally (ShadowNinja)
  • Mapped Irrlicht log level to minetest and allowed writing Irrlicht logs to debug file (RelaBadAngel)
  • Made print() NUL-safe (ShadowNinja)
  • Added formspec toolkit and re-factored main-menu to use it (sapier)
  • Removed unused settings (sapier)
  • Rework dumping functions (ShadowNinja)

Visual Changes

  • Added waypoint HUD element (RealBadAngel)
  • Added on-the-fly normal map generation (RealBadAngel)
  • Added third person view (BlockMen)
  • Made sun and moon textureable (RealBadAngel)
  • Made formspec text-area word-wrap (RealBadAngel)
  • Added support for DPI based HUD scaling (sapier)
  • Made debug text adjust it's border to the screensize (ShadowNinja)
  • Added download rate to non-HTTP media progress bar (sapier)
  • Added support for interlaced-polarized, top-bottom, and side-by-side 3D screens
  • Hide pause menu before drawing "Shutting down..." message (sapier)
  • Sorted commands and privs alphabetically in '/help' (kaeza)

Other Things

  • Removed noisy error messages, and prepend "pathfinder: " to pathfinder messages (sapier)
  • Added the option to bind to a specific address (ShadowNinja)
  • Removed lots of dead code (sapier)
  • Made flag strings clear specified flag with 'no' prefix (kwolekr)
  • Added check to avoid usage of broken LuaJIT < 2.0.0-beta-8 (sapier)
  • Lots of new and updated translations (many contributors)
  • Improved win32 file version information (sapier)
  • Documented CMake options in README (sfan5)
  • Correct misleading detached inventory error message (CiaranG)
  • Added more informative error messages for inventory and item method errors (ShadowNinja)
  • Added redis database backend (sfan5)
  • Updated documentation on is_ground_content (ShadowNinja)
  • Moved the old stuff to doc (BlockMen)
  • Only push the Lua error handler once (ShadowNinja)
  • Removed dependency on marshal and many other async changes (ShadowNinja)
  • Added joining player to printed player list (sapier)
  • Made item entity stacks merge on the ground and add TTL to item entities (RealBadAngel)

Bug Fixes

  • Fixed objects being selected behind a node (Novatux)
  • Fixed absence of images when compiled with RUN_IN_PLACE=0. (xyz)
  • Added option to link to OpenGL ES, fixes #1051 (sfan5)
  • Fixed CMake list parsing in build (hasufell)
  • Prevented cuting multi-line error messages at half of second line in mainmenu dialog (celeron55)
  • Created new instance of mesh every time it's required (Solves #703) (celeron55)
  • Escaped error messages in error dialog (PilzAdam)
  • Sent long announce as POST, showed OS in useragent (proller)
  • Prevented auto-rotated nodes from replacing the nodes they were placed on (ShadowNinja)
  • Added protection support to auto-rotated nodes (ShadowNinja)
  • Prevented looking up node texts in a endless recursion loop (sapier)
  • Set locale properly when built without gettext support (celeron55)
  • Fixed Minetest's reliable UDP implementation (compatible with old clients) (sapier)
  • Fixed check for max_fd == -1 - should actually be max_fd != -1 (sapier)
  • Compare values instead of pointers in Inventory::operator== (kahrl)
  • Fixed some errors reported by clang static analyzer. (xyz)
  • Fixed win32 reading semaphore count not working (broke all queues) (sapier)
  • Prevented player from jumping into nodes from below (BlockMen)
  • Fixed MainMenu Lua errors because of changes in get_textlist_index (VargaD)
  • Fixed CURL DLL not getting installed when sound was disabled (sfan5)
  • Fixed error on mod download failure (ShadowNinja)
  • Fixed use of previously deallocated EmergeManager (kwolekr)
  • Fixed only half of unreliable queue being handled per step in worst case (sapier)
  • Fixed broadcasting private messages in error conditions (sapier)
  • Fixed player textures by adding '-' to list of allowed characters in media filenames (sapier)
  • Fixed texture pack names corrupting mainmenu (ShadowNinja)
  • Fixed crash when a error occurred in a globalstep callback (ShadowNinja)
  • Fixed unexpected preprocessor directive in gettext.cpp (xyz)
  • Fixed a heap-use-after-free in pause menu (xyz)
  • Added checks for invalid user input for important settings (kwolekr)
  • Fixed memory leak in database migration (Selat)
  • Fixed invalid check for fread error on extracting zip (sapier)
  • Fixed null string escape in server list (proller)
  • Fixed a unloaded but active block problem (CiaranG)
  • Fixed rendering glitches when far from the center of the map (Novatux)
  • Improved performance of ABMs by only calcuation object counts once (CiaranG)
  • Fixed race condition on exit to menu (sapier)
  • Fixed generating winresource.o with build dir != source dir (safn5)
  • Fixed special characters in pause and message menu (BlockMen}
  • Fixed game pause in singleplayer (BlockMen)
  • Fixed "ghost stacks" created when a player clicks an item on the ground (Novatux)
  • Fixed double sending of chat messages (sapier)
  • Fixed bug in RemoteClient::GetNextBlocks (celeron55)
  • Fixed missing change password button (sapier)
  • Fixed crash when teleporting near unknown node (BlockMen)
  • Fixed broken Ipv4 serialization on win32 (sapier)
  • Fixed invalid liquid lighting (RealBadAngel)
  • Fixed wrong node texture rotation for facedirs 5 and 7 (MetaDucky)
  • Fixed crash when trying to draw too many items from inventory in HUD (celeron55)
  • Fixed a text border update bug (ShadowNinja)
  • Added hack to avoid 2s startup delay on local games (sapier)
  • Fixed player:set_animation() in third person view (BlockMen)
  • Fixed numeric underflow on calculating window size adjustment (sapier)
  • Fixed heart + bubble bar size on different texture packs (sapier)
  • Added a limit to node meta data resolving recursion (ShadowNinja)
  • Fixed typo (std::encl) in src/gettext.cpp (JakubVanek)

Modding-related Changes

  • Passed pointed_thing to after_place_node (ShadowNinja)
  • Documented "wielditem" visual (ShadowNinja)
  • Passed pointed_thing to on_rightclick (Novatux)
  • Added forceloading (Novatux)
  • Added InvRef::get/set_lists() (ShadowNinja)
  • Mapgen V6: Added flag to stop mud flow (kwolekr)
  • Allowed vertical axis particle rotation constraint (khonkhortisan)
  • Used tables for adding particles, deprecated former way (khonkhortisan)
  • Added formspec table (kahrl)
  • Added minetest.override_item (ShadowNinja)
  • Added reading of slice probability table from schematic descriptors (kwolekr)
  • LuaVoxelManip: Added get_param2_data and set_param2_data (kwolekr)
  • Added pointed_thing to minetest.register_on_placenode (ShadowNinja)
  • Added pointed_thing to minetest.register_on_punchnode and on_punch callbacks (ShadowNinja)
  • Added player:set_sky() with simple skybox support (celeron55)
  • Added player:override_day_night_ratio() for arbitrarily controlling sunlight brightness (celeron55)
  • Added minetest.kick_player(name, reason) (sapier)
  • Added capability to read table flag fields from Lua API (kwolekr)
  • Added minetest.set_noiseparam_defaults() (kwolekr)
  • Added force_placement parameter to minetest.place_structure (kwolekr)
  • Removed "Server -!- " prefix from player messages (ShadowNinja)
  • Updated set_mapgen_params and set_gen_notify to use new flag format (kwolekr)
  • Added player:set_local_animations() (BlockMen)
  • Added player:set_eye_offset() (MirceaKitsune, BlockMen)
  • Added checks for nil in minetest.after (ShadowNinja)
  • Added support for function serialization to minetest.serialize (ShadowNinja)
  • Added proper Lua API deprecation handling (sapier)
  • Added write_json() to the async API (ShadowNinja)
  • Made dump2() return the serialized string, like dump() (ShadowNinja)
  • Added item eat callback (rubenwardy)