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  • === Damage groups === ...ophisticated damage system and everything is considered to be in the same “damage class”. Otherwise, intended for living things like animals and the player
    2 KB (369 words) - 19:46, 25 January 2023
  • ...et/viewtopic.php?f=9&t=15912 Help] modpack is a sophisticated in-game help system. It allows you to write help texts for almost everything; it could be used * [https://forum.minetest.net/viewtopic.php?f=9&t=15912 Documentation System] [doc]: Low-level core API (for advanced users). Allows you to add your own
    16 KB (2,578 words) - 11:19, 1 May 2023
  • * Android build system fixes * Damage: Remove damage ignore timer due to abuse potential
    94 KB (14,569 words) - 22:32, 3 October 2021
  • * Add node pos to node damage HP change reason (''Radar6255'') * Scale hardcoded/integrated GUIs with the system-reported DPI (''ElliottLester'')
    95 KB (12,757 words) - 11:55, 27 December 2023
  • * [https://github.com/minetest/minetest/pull/13764 Liquid system] - Concept yes/no? (Krock) * [https://github.com/minetest/minetest/pull/13764 Refactored the liquid system, and added an optional feature for liquids to flow to the next slope]
    55 KB (7,791 words) - 13:04, 23 April 2024