Difference between revisions of "User:MarkTraceur/Tech tree idea"

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NakedFury and I are brainstorming about a tech tree mod.
 
NakedFury and I are brainstorming about a tech tree mod.
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== General idea ==
 
== General idea ==
  
 
Make crafting more interesting and varied.
 
Make crafting more interesting and varied.
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[[File:minetestresearch.png|thumbnail|right|Researching]]
  
 
== Implementation ==
 
== Implementation ==
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== Ideas ==
 
== Ideas ==
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* Maybe in some servers add a general store where you have to buy the blueprints --[[User:PilzAdam|PilzAdam]] ([[User talk:PilzAdam|talk]]) 04:37, 29 December 2012 (MSK)
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* Binding or grouping blueprints into books and using bookshelf block for storing books.[[User:NakedFury|NakedFury]]
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* Blueprints can be written on paper, stone, and wood. They could be done automatically or need tools like chisel for stone and wood and for paper a piece of coal or pencil(crafted from coal and wood).[[User:NakedFury|NakedFury]]
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* Crafting would need different stations specific to certain materials or item types, and would need special "crafting tools"(think a chisel or hammer) that would be place in a slot in the station next to its own crafting grid.
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* Stations:
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- Wood carvings
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- stone carvings
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- leather station
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- anvil and furnace and cooling area
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- metal stations
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- research or study stations
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* Stations would come in different sizes that you build depending on site of projects, complexity, and how far you have researched that particular crafting station. [[User:NakedFury|NakedFury]]
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* I like this idea --[[User:Rubenwardy|Rubenwardy]] ([[User talk:Rubenwardy|talk]]) 19:50, 6 January 2013 (MSK)

Latest revision as of 15:50, 6 January 2013

NakedFury and I are brainstorming about a tech tree mod.


General idea

Make crafting more interesting and varied.

Error creating thumbnail: Unable to save thumbnail to destination
Researching

Implementation

Use blueprints (copiable with paper), some kind of research bench (with the capacity to use up resources over time and produce a result once enough have been consumed), and large amounts of resources to progress the technology in the game. You need a blueprint to craft more high-tech things. Maybe use a special craft bench to allow this kind of crafting? (what about factories?)

The crafting method will probably be like so:

  1. Craft a workbench of some sort
  2. Put materials into the workbench and wait
  3. The workbench will spit out a blueprint of some kind
  4. You can use the blueprint and some production-assistant node (like a craft table or something) to craft things of a high-level nature (and other materials of course will be necessary)
  5. Use paper to copy the blueprint and share it
  6. Use blueprints for higher-level workbenches to find higher-level blueprints, etc. etc.

Ideas

  • Maybe in some servers add a general store where you have to buy the blueprints --PilzAdam (talk) 04:37, 29 December 2012 (MSK)
  • Binding or grouping blueprints into books and using bookshelf block for storing books.NakedFury
  • Blueprints can be written on paper, stone, and wood. They could be done automatically or need tools like chisel for stone and wood and for paper a piece of coal or pencil(crafted from coal and wood).NakedFury
  • Crafting would need different stations specific to certain materials or item types, and would need special "crafting tools"(think a chisel or hammer) that would be place in a slot in the station next to its own crafting grid.
  • Stations:

- Wood carvings - stone carvings - leather station - anvil and furnace and cooling area - metal stations - research or study stations

  • Stations would come in different sizes that you build depending on site of projects, complexity, and how far you have researched that particular crafting station. NakedFury