Difference between revisions of "Changelog"

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(Created page with "=== 0.4.3 → 0.4.4 === New features: * Added animated 3D player and a new default skin, the default model also supports Minecraft skins (Taoki, skin by Jordach) * Added shade...")
 
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=== 0.4.3 → 0.4.4 ===
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== 0.4.3 → 0.4.4 ==
 
New features:
 
New features:
 
* Added animated 3D player and a new default skin, the default model also supports Minecraft skins (Taoki, skin by Jordach)
 
* Added animated 3D player and a new default skin, the default model also supports Minecraft skins (Taoki, skin by Jordach)

Revision as of 15:55, 28 February 2013

0.4.3 → 0.4.4

New features:

  • Added animated 3D player and a new default skin, the default model also supports Minecraft skins (Taoki, skin by Jordach)
  • Added shaders support (can be disabled in Settings menu), makes water a bit smaller than a full block, makes lighting look prettier (kahrl and celeron55)
  • New default doors mod: doors have a 3D look, ability to create "double doors" added, added locked steel doors (only the owner of the door can open/close it) (PilzAdam)
  • Improve map generation speed a lot (hmmmm)
  • Day-night transitions are now smoother (celeron55)
  • Water textures are now animated (RealBadAngel (textures) and PilzAdam)
  • Added on-demand item previews (reduces load time/RAM usage), disabled by default (celeron55)
  • Added 3D anaglyph support (red-cyan glasses) (xyz)
  • Fire is now animated and causes damage to players (PilzAdam, Muadtralk (textures))
  • Tweaked some textures: apple, nyan cat, bricks, papyrus, steel sword (Calinou, VanessaE)
  • Tweaked digging animation (no more mining with the tip of your pickaxe!) (jordan4ibanez)
  • Changed apple, sapling and papyrus selection box size to be smaller (VanessaE)
  • Players who do not move no longer send their positions to save bandwidth (Taoki)
  • Make steel block and brick drop themselves when dug and make them craftable back into their materials (PilzAdam)
  • Glass now makes a sound when broken (PilzAdam)
  • Dead players are now visible (Taoki)
  • Changed default server tick to 0.1 second, decreasing server CPU usage (celeron55)
  • Clients now send their position every 0.1 second too, making other player movement look smoother (celeron55)
  • Use of /grant and /revoke commands is now logged (dannydark)
  • Added ability for server to tweak amount of bandwidth used to upload mods to clients (celeron55)

Bugfixes:

  • Fixed falling sand and gravel sometimes incorrectly landing (PilzAdam)
  • Fixed empty bucket being named "emtpy bucket" (khonkhortisan and PilzAdam)
  • Fixed slab to full block transformation (PilzAdam)
  • Fixed smooth lighting between MapBlocks (celeron55)
  • Prevent some blocks (leaves, falling sand and gravel) from giving air when dug when they disappear as you mine them (PilzAdam)
  • Fixed papyruses and cacti growing inside trees (PilzAdam)
  • Fixed flowing liquid animation direction calculation (celeron55)
  • Fixed wielditem entity drawtype brightness control (celeron55)
  • Fixed ObjectRef:punch() (celeron55)
  • Fixed a rare bug in leaf decay (PilzAdam)
  • Fixed trees growing into any type of node (xyz)
  • Fixed server crashing when "/clearpassword" is typed without an argument (Uberi)
  • Head no longer shifts downwards when you are inside transparent blocks such as glass or nodeboxes (Calinou)
  • Directories beginning with a "." are now ignored when searching for mods on Windows (matttpt)
  • Fixed the automagic render distance tuner (celeron55)

Modding-related changes:

  • Added 3D model support for entities (Taoki)
  • Added attachment support (so that entities can "ride" other entities) (Taoki)
  • Backgrounds and images can now be used in formspecs (RealBadAngel)
  • Liquids can now be made non-renewable (xyz)
  • Added nodedef.on_blast() to lua_api.txt in order to support chained explosions of any explosives (celeron55)
  • Allow transparent image buttons (khonkhortisan)
  • Added shutdown hook interface to Lua API (matttpt)
  • Added "attached_node" group to make nodes which are not attached to any other walkable node drop (PilzAdam)