Difference between revisions of "L-system tree examples/Template"
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m (“None” instead of “none”) |
(“Subgames” were renamed to “games”) |
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== Title of your L-system tree == | == Title of your L-system tree == | ||
=== Profile === | === Profile === | ||
− | * ''' | + | * '''Game used''': <!-- insert the name of the game where you can use the tree. --> |
* '''Additional mods''': | * '''Additional mods''': | ||
<!-- | <!-- | ||
− | Replace this comment with a list of all additional mods this treedef may need. This excludes all mods already part of the | + | Replace this comment with a list of all additional mods this treedef may need. This excludes all mods already part of the game. Mods should be specified in the format “<Human-readable mod name> [<internal mod name>]”. Example usage: |
* '''Additional mods''': | * '''Additional mods''': |
Revision as of 19:56, 25 March 2018
Note: View the source code of this page (and delete this line of text when you're finished)!
Title of your L-system tree
Profile
- Game used:
- Additional mods:
Definition
treedef = { axiom = --[[ your axiom here ]], rules_a = --[[ your rule set A here]], --[[ add/remove other fields as needed. Only use Lua syntax! ]] }