Difference between revisions of "Android"
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== General notes == | == General notes == | ||
* cURL does not work | * cURL does not work | ||
− | * Add Bluetooth support? (probably requires use of Java) | + | * Add Bluetooth support for local multiplayer? (probably requires use of Java) |
== Moving away from Crystax NDK == | == Moving away from Crystax NDK == | ||
=== Situation === | === Situation === |
Revision as of 19:42, 8 March 2014
Building and Running
Building
What you need:
- Linux
- Android NDK Crystax version (with
android_native_app_glue.h
copied into<TOOLCHAIN_ROOT>/sysroot/usr/include
) - Android SDK
- Android device
- Git
- CMake
- Ant
- ADB (optional but very useful)
Irrlicht
Clone https://github.com/sfan5/irrlicht-android
.
Make sure you have arm-linux-androideabi-gcc and arm-linux-androideabi-g++ usable and run make
in source/Irrlicht
.
This will build Irrlicht as static and shared library and place it in lib/Linux
Minetest
Clone https://github.com/sfan5/minetest.git
and switch to the android_new
branch.
Configure it using CMake like this:
$ cmake . \ -DCMAKE_C_COMPILER=`which arm-linux-androideabi-gcc` \ -DCMAKE_CXX_COMPILER=`which arm-linux-androideabi-g++` \ -DCMAKE_FIND_ROOT_PATH=<sysroot of your android toolchain> \ -DCMAKE_FIND_ROOT_PATH_MODE_INCLUDE=ONLY \ -DCMAKE_FIND_ROOT_PATH_MODE_LIBRARY=ONLY \ -DCMAKE_FIND_ROOT_PATH_MODE_PROGRAM=BOTH \ -DCMAKE_SYSTEM_NAME=Linux \ -DIRRLICHT_LIBRARY=<path to libIrrlicht.a> \ -DIRRLICHT_INCLUDE_DIR=<path to include/ of Irrlicht> \ -DANDROID=1 \ -DRUN_IN_PLACE=1
Now just enter make package
.
After make is done go into the Android
directory and run <SDK_DIR>/tools/android update project --path .
.
Then copy the .so using <NDK_DIR>/ndk-build
and build the apk using ant debug
.
You will then have the resources in minetest-x.x.x.tar.gz and the apk at Android/bin/Minetest-debug.apk
.
You will only need to do the "android update project" step once.
Running
For this step you need minetest-x.x.x.tar.gz and Minetest-debug.apk from the previous step.
Put all resource files & folders (builtin, client, ...) into /sdcard/minetest
on your Android device.
Install Minetest-debug.apk
.
Now touch the Minetest icon and the lovely main menu should appear. ;-)
Dev Notes
General notes
- cURL does not work
- Add Bluetooth support for local multiplayer? (probably requires use of Java)
Moving away from Crystax NDK
Situation
NDK seems to be unmaintained, would be good if we could move away from it.
- Builds with small tweaks to the code
- Works, but everything that goes through wchar_t is messed up
Ideas
- use Android's support library (verify if it does support locale stuff good enough)
- use uClibc
Android's support library
pro:
- Do not need to depend on more (Android-)external libraries
- (Probably) Tuned for usage with Android
contra:
- -
uClibc
pro:
- Completely independent from Android -> avoids upcoming problems in Android
- Also fixes some other problems we have with the libc
contra:
- Increases executable size (uClibc is pretty small, this does not really count)
- OpenGLES / Android libs may not work (verify this!)