Difference between revisions of "L-system tree examples/Template"

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m (“None” instead of “none”)
(“Subgames” were renamed to “games”)
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== Title of your L-system tree ==
 
== Title of your L-system tree ==
 
=== Profile ===
 
=== Profile ===
* '''Subgame used''': <!-- insert the name of the subgame where you can use the tree. -->
+
* '''Game used''': <!-- insert the name of the game where you can use the tree. -->
 
* '''Additional mods''':
 
* '''Additional mods''':
 
<!--
 
<!--
Replace this comment with a list of all additional mods this treedef may need. This excludes all mods already part of the subgame. Mods should be specified in the format “<Human-readable mod name> [<internal mod name>]”. Example usage:
+
Replace this comment with a list of all additional mods this treedef may need. This excludes all mods already part of the game. Mods should be specified in the format “<Human-readable mod name> [<internal mod name>]”. Example usage:
  
 
* '''Additional mods''':
 
* '''Additional mods''':

Revision as of 19:56, 25 March 2018

Note: View the source code of this page (and delete this line of text when you're finished)!

Title of your L-system tree

Profile

  • Game used:
  • Additional mods:

Definition

treedef = {
	axiom = --[[ your axiom here ]],
	rules_a = --[[ your rule set A here]],
	--[[ add/remove other fields as needed. Only use Lua syntax! ]]
}

Screenshot

Additional notes