Difference between revisions of "PerlinNoise"

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{{UnofficialLua}}
 
A [http://en.wikipedia.org/wiki/Perlin_noise perlin noise] generator. Can be created either via <source enclose="none">PerlinNoise(seed, octaves, persistence, scale)</source> or <source enclose="none">minetest.get_perlin(seeddiff, octaves, persistence, scale)</source>.
 
A [http://en.wikipedia.org/wiki/Perlin_noise perlin noise] generator. Can be created either via <source enclose="none">PerlinNoise(seed, octaves, persistence, scale)</source> or <source enclose="none">minetest.get_perlin(seeddiff, octaves, persistence, scale)</source>.
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Note that [[PerlinNoiseMap]] works faster.
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<br/>
  
 
== Methods ==
 
== Methods ==
 
* <source enclose="none">get2d(pos)</source> — 2d noise value at <source enclose="none">pos={x=,y=}</source>
 
* <source enclose="none">get2d(pos)</source> — 2d noise value at <source enclose="none">pos={x=,y=}</source>
 
* <source enclose="none">get3d(pos)</source> — 3d noise value at <source enclose="none">pos={x=,y=,z=}</source>
 
* <source enclose="none">get3d(pos)</source> — 3d noise value at <source enclose="none">pos={x=,y=,z=}</source>
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<br/>
  
== Examples ==
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== Examples ==TODO
See [[VoxelManip#Example|VoxelManip example]]
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<br/>
  
 
== See also ==
 
== See also ==
[[PerlinNoiseMap]]
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* [[PerlinNoiseMap]]
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* [[:Category:Mapgen]]
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<br/>
  
 
== External Links ==
 
== External Links ==
[https://forum.minetest.net/viewtopic.php?f=6&t=8157 Minetest forum thread: "minetest.get_perlin() and minetest.get_perlin_map() Return nil"]
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* [https://forum.minetest.net/viewtopic.php?f=6&t=8157 Luanti Forums thread: "minetest.get_perlin() and minetest.get_perlin_map() Return nil"]
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* [http://web.archive.org/web/20160305194643/http://freespace.virgin.net/hugo.elias/models/m_perlin.htm Explanation of perlin noise]
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* [http://webstaff.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf Explanation of perlin noise and simplex noise]
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* [https://forum.minetest.net/viewtopic.php?id=4032 Perlin noise values exceed [-1; 1]]
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* [https://forum.minetest.net/viewtopic.php?f=7&t=5146 Faster mapgen noises]
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<br/>
  
 
[[Category:Objects]]
 
[[Category:Objects]]

Latest revision as of 10:20, 25 October 2024

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A perlin noise generator. Can be created either via PerlinNoise(seed, octaves, persistence, scale) or minetest.get_perlin(seeddiff, octaves, persistence, scale). Note that PerlinNoiseMap works faster.

Methods

  • get2d(pos) — 2d noise value at pos={x=,y=}
  • get3d(pos) — 3d noise value at pos={x=,y=,z=}


== Examples ==TODO

See also


External Links